![]() ![]() Your first port of call will be the car dealerships, and here you’ll see that Prologue offers a range of models from European, US and Japanese manufacturers, including Acura, Alfa Romeo, Aston Martin, Audi, BMW, Citroen, Dodge, Ferrari, Ford, Honda, Jaguar, Lotus, Mazda, Mitsubishi, Nissan, Subaru and Volkswagen. However, we do get a decent initial selection of 30 single-player events, over seventy cars, six courses with at least two variations on each and – for the first time in a Gran Turismo – online play. We still have to do without all the engine upgrade and car customization features that make Gran Turismo so addictive – though some limited tweaks are brought in later on. That’s partly because it’s the first Prologue that actually feels like a proper – albeit stripped-back – Gran Turismo game. On the basis of GT5 Prologue it has a fighting chance. The question is whether the brand can maintain that value. Whether the Forza massive agrees or not, GT is widely seen as the gold standard for console driving games. In the past, we’ve had to ask why anyone sensible would cough up £20 for a glorified demo, but GT fans – and I’m still one of them – have been willing to do so just to get an idea of what graphic and gameplay enhancements a new console or version could bring. due on all three platforms, Gran Turismo can’t afford to get caught standing still.Īnd that’s why GT5 Prologue is so important. With Forza Motorsport 2 and Project Gotham Racing 4 already available on the 360, GTR2 and RACE 07 doing great things with physics on the PC and the upcoming G.R.I.D. Pause for a second and just look at the competition. Forza Motorsport had yet to make its mark, Project Gotham Racing was still finding the right balance between sim and arcade racer, Codemasters’ TOCA series has lost its way and the PC didn’t have anything comparable. When GT4 arrived, GT3 was still the state of the art for serious racing games. Was this recommendation.You would hope that Polyphony Digital’s Kazanori Yamauchi knows that Gran Turismo 5 has to come out fighting. Kinect will allow the player to use voice commands to start races and navigate menus. The steering is controlled by placing the players arms out as if controlling an invisible steering wheel. In this setting the game automatically accelerates and decelerates the player's vehicle utilizing a modified version of the feature known as Auto Brake in Forza Motorsport 3. Players can also use Kinect as a game controller. The controller or steering wheel is used to control the car while Kinect is used independently for viewing around the driver. This allows them to look toward the apex of a corner or at nearby cars. Players can utilize Kinect to look into a corner using a new head tracking feature. 500 cars are featured in the core game experience, ranging from road cars to race cars. Races are conducted on closed circuit tracks. Like Sony's Gran Turismo franchise, Forza games are racing simulations heavy emphasis is placed on making the cars drive and look as realistic as possible. Forza Motorsport 4 is a racing video game, and the fourth in the Forza Motorsport series. ![]()
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