![]() ![]() Admittedly, the lower resolution of 1280x800 helps a lot, but yes, it does pack a bit of a punch. Will check it at some point when we have a Steam Deck here. well, nothing I tested due to the lack of a Steam Deck and as it doesn't run on Switch properly, but of course it's even worse in your case then. I mean I think I read it's at least as powerful as the old Xbox and the game runs on that one, so with proper settings it should be fine. ![]() That sounds good from the performance side. ![]() (I like my steamdeck a lot, but my eyes and that small screen kill a bunch of otherwise playable games.) Also, my poor eyesight does not do well with text on the deck so I know tower placement when just over one bad map pixel will be impossible for me on such a small screen. But, I am not familiar with gamepad controls and I did not know how to place towers. I'm sure a little tweaking and it will perform well. I was able to start a level on the steam deck. Originally posted by stretch611:Oh, by the way. when a tower is selected, maybe hovering over the name in the lower left or icon, maybe have it show the tower description?ġb) When using tab to put items in a tower, can we possibly see the current damage/speed/rate of fire displayed as well as an indicator of how much the slotted items affect it?Ģ) With paths, can we use a second muted color for inactive paths? I played graveyard for the first time today and was blindsided by the second path because I did not notice it when I looked over the path when I started the level initially. 1a) Can we have tower information show up in more places? e.g. ![]()
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